V-Ray 2.301 Lighting and render

CURS-612

Learn to create realistic renderings in 3D Studio Max 2012 in an easy and controlled way, learning how to handle lights, materials or render them by layers.

Course V-Ray 2.30.1: Lighting and render


V-Ray is one of the most productive rendering engines and is even used in blockbusters. With it you can create realistic renderings in 3D Studio Max 2012 in an easy and controlled way, learning to handle lights, materials or render them by layers. video2brain explains the concepts for you to create high quality 3D images, knowing at all times what parameters to use and why.

First steps with V-Ray

Let's see how to install and configure V-Ray 2.0 in 3D Studio Max.

     Presentation 01:15
     What is V-Ray 2? 01:50
     Activate V-Ray 2: I 01:55
     Activate V-Ray 2: II 00:36

Particularities of V-Ray 2.0

Here we will see certain peculiarities that we must take into account when working with V-Ray.

Calculation of subdivisions 02:52

Image Sampling

     What is the Image Sampler and how does it work?
     Introduction to Image Sampling 02:13
     Fixed Rate 03:38
     Adaptive DMC 03:30
     Adaptive Subdivision 03:20
     Color Mapping and its different modes 04:38
     DMC Sampler: Quality vs Speed 04:12

Iluminación global (GI)

What is GI (Global Illumination) in V-Ray and how does it work?

     What is global lighting? 01:54
     Initial and secondary bounce 01:17
     Standard lights vs Lights V-Ray 01:56

V-Ray Light

The V-Ray lights in our scene.

    Plane   09:37
    Dome   03:45
    Sphere   01:37
    Mesh   02:51
    HDRI Lighting: Dome Type   04:52
    V-Ray Ambient Light   03:07
    V-Ray Sun   07:49

Cámaras V-Ray

In this chapter we will see special V-Ray cameras.

    Physical Camera   07:54
    Linear Workflow   07:26

Physical Images

Physically correct images.

    
Work with V-Ray Sun and V-Ray Sky 06:34
    
Control of V-Ray Physical Camera (DOF) 03:58

Calculation methods of GI

What method of calculation of GI should we choose?

    
GI calculation methods 08:01
    
Brute Force 01:37
    
Irradiance Mapping (IM) 05:53
    
Light Cache (LC) 04:03

V-Ray materials

The V-Ray materials, the key to our renders.

    
Materials Max vs Materials V-Ray 02:42
    
Creation of materials 02:07
    
Glossy parameter 08:50
    
Transparent materials 08:28
    
Translucent materials 06:45
    
Special V-Ray shaders 03:01

V-Ray Maps

The perfect complement to our V-Ray materials.

    
V-Ray Dirt Map 06:55
    
V-Ray Sky Map 02:08

Render Elements

Layered rendering is key in our projects.

    
Work with Render Elements 01:03
    
Prepare the layers for composition 08:54
    
Layered composition 09:12

V-Ray Proxy

The proxies lighten our scenes. Let's see how to use them.

    
What is the V-Ray Proxy Model? 02:50
    
Work with V-Ray Proxy Object 05:30

V-Ray Extras

3D stereoscopic image in V-Ray.

    
V-Ray Stereo Helper 07:17
    
V-Ray Fur 09:26

V-Ray RT

V-Ray in real time (depending on our hardware).

    
What is V-Ray RT? 02:05
    
Calculation methods 07:46

Farewell

    End of the course.

Technical data:

    Format: .MP4
    
Resolution: 1280x720p
    
Size: 727 MB
    
Spanish Language
    
Content: 47 Videos
    
Duration: 3:30 hours
    
Base Files: If included
    
Software: 3ds Max 2013, V-Ray 2

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LicenseFreeware
LanguageOnly Spanish
File Size354 MB
DeveloperCurso
Grade 
11/11/2018

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    V-Ray 2.301 Lighting and render

    V-Ray 2.301 Lighting and render

    Learn to create realistic renderings in 3D Studio Max 2012 in an easy and controlled way, learning how to handle lights, materials or render them by layers.

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