In this course you will learn the necessary concepts to start creating your own video games with little programming knowledge.
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The video game industry is a multidisciplinary area that involves various disciplines and is a big business. In this course you will learn the concepts necessary to start creating your own video games, gradually increasing complexity and exploring new ways of interaction with users, using Unity 5, because it involves elements in 3d, materials, Texturing, audio and programming needed for our first video game. With little programming knowledge, Unity helps you solve the main needs in the development of a video game allowing you to focus on the mechanics and visual elements you will use.
1. Unity 5
During this chapter we know the Unity tool, which will allow us to create our video games and enter this fascinating world.
What is unity presentation of the Unity interface customizing the Unity interface. Layout
What is a GameObject
Playing with the camera in Unity
Creating 3d objects in Unity
Unity Property Inspector
Creation of PreFabs
Creating scenes in Unity
2. Introduction to Unity Programming
In this chapter we will learn the basics of programming necessary to create our video games.
My first Unity script
Creating Variables in Unity
Use of conditionalities in Unity
Unity Loop Management
Introduction to Unity Functions
Understanding Unity's Scope
Learning to use comments on Unity
Vectors in Unity
3. My first 3d game with Unity
In this chapter we will create our first 3d game starting from scratch.
Introduction to the 3d game to develop in Unity
Creating the 3d Scenario
Creating the player for 3d game
Interaction with the 3d player
Setting up the camera in our 3d game
Interaction with the camera in the 3d game
Detecting collisions in our 3d game
Creating various collision objects based on a Prefabs
We will build the interface of our 3d video game
Showing a collision counter
Publishing our 3d video game
4. Creating a Labyrinth in Unity
In this chapter we will create a maze game with progressive levels.
Introduction to the maze game to develop
Creating the base scenario of our Labyrinth
Creating levels in the maze
Creating the Labyrinth Player
Controlling the maze player
Customizing the camera of our maze
Navigating the scenes of the Labyrinth
Creating a time marker in the maze
Adding details to our maze game
Publishing Our Labyrinth
5. Creating a zigzag with Unity
We will learn how to create a video game using Unity, which requires the player speed and a lot of concentration.
Introduction to the zigzag game with Unity
Creating the zigzag Set scenario
Creating the player in the zigzag game
Customizing our zigzag video game
Controlling the zigzag player
Customizing the Zigzag Camera
Creating collision elements in the zigzag
Interacting with elements to collide in our zigzag
displaying zigzag game information
Publishing our Zigzag video game
6. Create a Space shooter with Unity
One of the most classic video games is a Space shooter. In this chapter we will see how easy and fun your programming is.
Introduction to Space shooter game to develop
Customizing the Space Shooter camera
Creation of the ship and the stage
Controlling our spacecraft
We'll add the projectile that will use the ship
We'll start shooting from the ship.
We will link our projectiles to our ship
Creating asteroids for our Space shooter
Colliding with asteroids
Rotating our asteroids
Optimizing our Space shooter video game
adding sound and particles to the video game
We will show our game of Space shooter final
7. Video game development farewell with Unity
We said goodbye to the course by doing a little review of what we learned.
Farewell of the course video game development with Unity
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