Master in Programming Video Games with Unity 5 and C # - Learn to program video games from scratch to professional level
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Information about: Master in Videogame Programming
Master in Videogame Programming with Unity 5 and C # - Learn how to program videogames from scratch at a professional level
With this Master you will be prepared to develop and publish any type of video game. You will learn to use the unity 5 video game engine from start to finish in a professional manner.
We will start with programming from scratch in a practical and simple way to learn so that in the first units you are already writing your first lines of code.
We will study video game mechanics from scratch
We will design levels in 2D and 3D
We will illuminate and texturize several examples
We will learn to use Mecanim from scratch to advanced level
It includes all the materials that are used in the lessons of the entire Master.
You will learn to publish and monetize your games on all platforms
You can start with the part you like most and in a very short time you will start to notice the results developing your own ideas and interactive projects.
The Master will always remain updated and new content will be added periodically and all included in a single payment
Who is it for?
All those who want to start programming video games in a professional manner
All those who want to delve into the Unity 5 video game engine
All those who want to be updated and documented in a professional way with Unity 5
What will I learn?
Learn from ZERO to program video games with Unity 3D and C #
Develop your own 2D and 3D video games
Start working in the professional level of videogames
Minimum knowledge of computers such as software installation, operating Windows or Mac operating system
Having a computer or laptop the more powerful the better
Desire to learn and acquire a lot of knowledge
All those who want to start developing their first videogame
Content of the Master in Videogame Programming:
Introduction to the entire course
News and updates of Versions
Introduction First steps in Unity 5
Creation of a 3D video game prototype
Introduction to Unity 2D
Creation of a 2D video game
Unity UI Introduction to the creation of interfaces
Creation of a piano with elements of the UI
Introduction to Programming C #
Classes and object oriented programming
Introduction to programming Video game mechanics with C #
Development of a videogame 2D racing game
Introduction to Mecanim 5.x
Advanced Mechanics - Humanoids Rigs
Size: 5.43 GB
Formatters: Mariano Rivas
Content: XX Classes
Duration: 19 hours
Level: All levels
Base Files: IF contains
Date of publication: 2016/2017
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|OS||Windows XP o superior|
|File Size||5.43 GB|
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